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<td align="left" id="subTitle" class="titleTableSubTitle">Class&nbsp;DnDEvent</td><td align="right" id="subNav" class="titleTableSubNav"><a href="#propertySummary">Properties</a>&nbsp;| <a href="#methodSummary">Methods</a>&nbsp;| <a href="#constantSummary">Constants</a></td>
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<td class="classHeaderTableLabel">Package</td><td><a onclick="javascript:loadClassListFrame('class-list.html')" href="package-detail.html">dNdLib.events</a></td>
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<td class="classHeaderTableLabel">Class</td><td class="classSignature">public class DnDEvent</td>
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<td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">DnDEvent <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../images/inherit-arrow.gif"> flash.events.Event</td>
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<p></p>
  Drag and Drop events are triggered by using the DnD Framework.
  <p></p>
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<div class="summaryTableTitle">Public Properties</div>
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<th>&nbsp;</th><th colspan="2">Property</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#destinationContainer">destinationContainer</a> : IUIComponent<div class="summaryTableDescription">
   The target parent that receives the DnD operation's content upon a successful drop.</div>
</td><td class="summaryTableOwnerCol">DnDEvent</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#destinationIndex">destinationIndex</a> : uint<div class="summaryTableDescription">
   The target index intended for the DnD operation's content upon a successful drop.</div>
</td><td class="summaryTableOwnerCol">DnDEvent</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#dragInitiator">dragInitiator</a> : IUIComponent<div class="summaryTableDescription">
   The IDnDContainer who initiated the DnD operation.</div>
</td><td class="summaryTableOwnerCol">DnDEvent</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#originalContainer">originalContainer</a> : IUIComponent<div class="summaryTableDescription">
   The original parent of the DnD operation's content.</div>
</td><td class="summaryTableOwnerCol">DnDEvent</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#originalIndex">originalIndex</a> : uint<div class="summaryTableDescription">
   The index of the DnD operation's content
   </div>
</td><td class="summaryTableOwnerCol">DnDEvent</td>
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<div class="summaryTableTitle">Public Methods</div>
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<th>&nbsp;</th><th colspan="2">Method</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<a class="signatureLink" href="#DnDEvent()">DnDEvent</a>(type:String, bubbles:Boolean = false, cancelable:Boolean = false)</div>
<div class="summaryTableDescription">
   </div>
</td><td class="summaryTableOwnerCol">DnDEvent</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#clone()">clone</a>():Event</div>
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   </div>
</td><td class="summaryTableOwnerCol">DnDEvent</td>
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<div class="summaryTableTitle">Public Constants</div>
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<th>&nbsp;</th><th colspan="2">Constant</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#COMPLETE_DnD">COMPLETE_DnD</a> : String = "completeDragNDrop"<div class="summaryTableDescription">[static]
   Event type triggered when a DnD operation has completed.</div>
</td><td class="summaryTableOwnerCol">DnDEvent</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#DROP_DnD">DROP_DnD</a> : String = "dropDragNDrop"<div class="summaryTableDescription">[static]
   Event type triggered when a DnD operation's content is dropped onto a target.</div>
</td><td class="summaryTableOwnerCol">DnDEvent</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#ENTER_DnD">ENTER_DnD</a> : String = "enterDragNDrop"<div class="summaryTableDescription">[static]
   Event type triggered when a DnD operation enters the space of a IDnDContainer.</div>
</td><td class="summaryTableOwnerCol">DnDEvent</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#EXIT_DnD">EXIT_DnD</a> : String = "exitDragNDrop"<div class="summaryTableDescription">[static]
   Event type triggered when a DnD operation exits the space of a IDnDContainer.</div>
</td><td class="summaryTableOwnerCol">DnDEvent</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#START_DnD">START_DnD</a> : String = "startDragNDrop"<div class="summaryTableDescription">[static]
   Event type triggered when a DnD operation starts.</div>
</td><td class="summaryTableOwnerCol">DnDEvent</td>
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<a name="propertyDetail"></a>
<div class="detailSectionHeader">Property detail</div>
<a name="destinationContainer"></a>
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<td class="detailHeaderName">destinationContainer</td><td class="detailHeaderType">property</td>
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<code>public var destinationContainer:IUIComponent</code><p>
   The target parent that receives the DnD operation's content upon a successful drop.
   </p></div>
<a name="destinationIndex"></a>
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<td class="detailHeaderName">destinationIndex</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<code>public var destinationIndex:uint</code><p>
   The target index intended for the DnD operation's content upon a successful drop.
   </p></div>
<a name="dragInitiator"></a>
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<td class="detailHeaderName">dragInitiator</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<div class="detailBody">
<code>public var dragInitiator:IUIComponent</code><p>
   The IDnDContainer who initiated the DnD operation.
   </p></div>
<a name="originalContainer"></a>
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<td class="detailHeaderName">originalContainer</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<div class="detailBody">
<code>public var originalContainer:IUIComponent</code><p>
   The original parent of the DnD operation's content.
   This may or may not be the dragInitiator depending on the implementation.
   </p></div>
<a name="originalIndex"></a>
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<td class="detailHeaderName">originalIndex</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
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<div class="detailBody">
<code>public var originalIndex:uint</code><p>
   The index of the DnD operation's content
   </p></div>
<a name="constructorDetail"></a>
<div class="detailSectionHeader">Constructor detail</div>
<a name="DnDEvent()"></a>
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<td class="detailHeaderName">DnDEvent</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">constructor</td>
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<code>public function DnDEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false)</code><p>
   </p><span class="label">Parameters</span>
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<td width="20px"></td><td><code><span class="label">type</span>:String</code></td>
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<td class="paramSpacer">&nbsp;</td>
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<td width="20px"></td><td><code><span class="label">bubbles</span>:Boolean</code> (default = <code>false</code>)<code></code></td>
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<td class="paramSpacer">&nbsp;</td>
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<td width="20px"></td><td><code><span class="label">cancelable</span>:Boolean</code> (default = <code>false</code>)<code></code></td>
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<a name="methodDetail"></a>
<div class="detailSectionHeader">Method detail</div>
<a name="clone()"></a>
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<td class="detailHeaderName">clone</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td>
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<code>public override function clone():Event</code><p>
   </p><p></p>
<span class="label">Returns</span>
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<td width="20"></td><td><code>Event</code></td>
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<a name="constantDetail"></a>
<div class="detailSectionHeader">Constant detail</div>
<a name="COMPLETE_DnD"></a>
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<td class="detailHeaderName">COMPLETE_DnD</td><td class="detailHeaderType">constant</td>
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<div class="detailBody">
<code>public static const COMPLETE_DnD:String = "completeDragNDrop"</code><p>
   Event type triggered when a DnD operation has completed.
   </p></div>
<a name="DROP_DnD"></a>
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<td class="detailHeaderName">DROP_DnD</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
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<div class="detailBody">
<code>public static const DROP_DnD:String = "dropDragNDrop"</code><p>
   Event type triggered when a DnD operation's content is dropped onto a target.
   </p></div>
<a name="ENTER_DnD"></a>
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<td class="detailHeaderName">ENTER_DnD</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
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<div class="detailBody">
<code>public static const ENTER_DnD:String = "enterDragNDrop"</code><p>
   Event type triggered when a DnD operation enters the space of a IDnDContainer.
   </p></div>
<a name="EXIT_DnD"></a>
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<td class="detailHeaderName">EXIT_DnD</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
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<div class="detailBody">
<code>public static const EXIT_DnD:String = "exitDragNDrop"</code><p>
   Event type triggered when a DnD operation exits the space of a IDnDContainer.
   </p></div>
<a name="START_DnD"></a>
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<td class="detailHeaderName">START_DnD</td><td class="detailHeaderType">constant</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
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<div class="detailBody">
<code>public static const START_DnD:String = "startDragNDrop"</code><p>
   Event type triggered when a DnD operation starts.
   </p></div>
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